Thursday, 22 March 2012

Amendments...

I have made some amendments to my documentation, including adding cover titles and footers to certain documents.

In addition to this I have changed the images in the documents to feature more updated 3D screenshots.

Saturday, 17 March 2012

Interactive Document...

I have created a simple yet effective interactive document to cover all aspects of Weather Report Bort.  The first thing I did was create a table of contents to help get a basic skeletal structure of the document to plan around.
I then moved on to adding images to the document.  The images brought the document to life and gave me more to build upon in the latter stages of the document designs.

Flow charts were also implemented into the document in an attempt to fully divulge the inner workings of the games User Interface.

The next stage of the process was to add more depth to the descriptive text featured within the documentation.  I made a note not to over complicate the process, keeping written text to a minimum.  This helped to express the games simplicity and use strong image based work as the documentation descriptive foundation.


I now have to create a 15 minute presentation for Wednesday to explain my thoughts and work processes to my tutor and class.

Wednesday, 14 March 2012

Level Document Complete....

The level design document has been completed after applying the level designs and the assets list.

Below are some images to demonstrate the look of the document in its current state:

Above: The Assets table

Above: The level walkthroughs

Wednesday, 7 March 2012

Level 3 Designs...

I have implemented the level three designs  now to add to my document.





Tuesday, 6 March 2012

Documentation Update...


I'm doing this post a bit later than I earlier anticipated as I have had an extremely busy week with my other modules.  I have met the task deliverables set out to me by both myself and Ben and I am pleased with this.  Next week should be more of a drastic change but none the less the work it up to date.

Monday, 5 March 2012

LEVEL DESIGNS!!!

I have been busy generating a whole load of level designs for the level design document.  I think it has gone quite well and I am looking forward to getting some feedback.  I will put each of the first level designs on this post along with a follow up post outlining the level docs progress... (I have also completed the level One stages...)






Sunday, 4 March 2012

Menu, Menu, Menu...

I have created a menu screen for my game, it is simple and follows the style taken so far with the project.

Bort's Space Craft...

I have made a 3D model of Bort's space craft to implement within the document and also for use in the pitch of the product at the end of the module.

Part one will be received upon completing Level 1:
Part two will be received upon completing Level 2:
Part 3 will be received upon completing Level 3:


and the space craft as a whole:

Friday, 2 March 2012

Animation Images

I have constructed and implemented a series of animation images within my mechanics documentation to clearly indicate how my character would move in-game.