Wednesday, 29 February 2012

Level Doc

I have done the mechanical document to a certain degree so I have now moved on to the level design document to ensure I at least have something done as a backup.

I have implemented a key and stage descriptions and I must now make some images to accompany the text.

Mechanics mechanics mechanics!

Luckily I have been able to recycle images from my concept stages for use in my new document.  I have re-written all information however to expand in more detail and put across a distinct idea of what my game is about.

Update!

I have implimented more detail into my mechanical documentation to further my project.

I have also added certain images to help depict my game in a more full manner.

Below are images of my latest progress:


I have added these images in an attempt to add depth to the narrative in particular.  It is now time to add some detail to the game mechanics themselves...

Mechanics Document Structure

I have made a start with the games mechanics document by simply blocking out the general structure.  The next stage of the process will be to begin bulking out the information and adding images.

Below is an example of the documentation structure so far:


Work Diary

Below is my work diary as planned:


XB3002 - Work Diary
Assignment One
Week Starting
Task(s)
Description
Completion %
08/02/2012
·         Game Mechanics Doc
·         Generate a basic structure of the document including headings and some basic information to a low detail

15/02/2012
·         Game Mechanics Doc
·         Fill in detail for all headings ensuring that all mechanics are covered

22/02/2012
·         Game Mechanics Doc
·         Add images to the document to explain mechanics
·         Check over document for mistakes or missed information

29/02/2012
·         Level Design Doc
·         Generate a basic structure of the document including headings and some basic information to a low detail

07/03/2012
·         Level Design Doc
·         Fill in detail for all headings ensuring that all Level design aspects are covered
·         Complete level one design
·         Complete level two design
·         Complete level three design

14/03/2012
·         Level Design Doc
·         Add images to the document to explain level structure and design
·         Check over document for mistakes or missed information

21/03/2012
·         Interactive Design Doc
·         Generate a basic structure of the document including headings and some basic information to a low detail

28/03/2012
·         Interactive Design Doc
·         Fill in detail for all headings ensuring that all mechanics are covered

07/04/2012
·         Interactive Design Doc
·         Add images to the document to explain mechanics
·         Check over document for mistakes or missed information

14/04/2012
·         Refine Documents
·         Refine all documents for hand-in

Off we go again...

I have to create three documents centering around the design of my chosen game from earlier in the DD3000 module.

Firstly I have had to upload a diary plan to help with organizing the workload.